So Fabel is one of my all time favourite series and I have finally gotten around to buying a new xbox one so I am able to play them again. It’s been about 6 years since my last playthrough so let’s see what I think
You play as a hero in the world known as Albion, after your village is attacked by bandits you are taken in at the guild to start your life as a hero or villain depending on the actions you choose. From here you learn how to fight, use a bow and magic, and that’s when the real game starts. You are given quest after quest in order to bring some order to Albion and are given the option of the good or the bad and whichever one you choose will affect the outcome of the ending.
Back when this game first came out in 2004 being able to choose your outcome was still a new thing and people loved it but in today’s world of gaming it is so overdone that it does become a little boring. However this still doesn’t mean it isn’t fun choosing if you are going to kill the bandits or help them.
Graphically wise it is an improvement over the original game which is always a welcomed bonus but 7 years later the game is starting to look really dated.
Now the game play, this is where the score is going to start coming down. Melee combat works fine with you having to choose between attacking, blocking and dodging and to be fair the other two arts work just as well but it is because of the aiming that the game does struggle in these areas. You are told to use the LT to try and aim at the enemy from afar but far too many times I tried this and ended up aiming behind me or just no where near the enemy even if the enemy was highlighted. This made me just want to stop all ranged fighting unless absolutely necessary as it just caused so much frustration.
Overall the game is still worth a play today as it does make for a good RPG with decision making and a decent story combined but don’t be expecting too much from the obvious weak points in the combat system.